I have to be honest, I really didnt start off on the right foot in this class, especially since I booked it the second class once lab time started. I thought my matching game was pretty cute, little Flash vectored fruit that ranged from apples to mangoes to kiwis, but my second game, I’ll admit right now, was shit. I really should have gone all out on the graphics instead of half-assing it, but at least it worked!
My third game I think made up for it: creative concept, interesting character designs and setting, and topped off by the fact that it now works puts that at a pretty high mark for me at least. This is the game that really got me into the whole “creating” concept.
Finally, the final game. This blows everything out of the water and raises the bar a significant amount; incredible music and wonderful character design by Adam, everything we imagined the game to be made a reality by Steve and Arsen, and the 3 level backgrounds by me, using Arsen’s design for the second level. I really am proud of the fact that I was able to incorporate my illustration skills into the gaming class, something I thought I’d never get to do, and I’m proud of them on top of everything else which is a big deal!
I really think that even though it took me a couple of weeks to begin getting the hang of it, I have to say I’m pretty pleased with the work that I completed in this class.
